... | ... | @@ -10,10 +10,10 @@ Designing comes first and foremost, and in my opinion one of the most important |
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* Game
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* Input
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* Time
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* ~Mesh~
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* ~Texture~
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* ~Shader~
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* ~Physics~
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* ~~Mesh~~
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* ~~Texture~~
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* ~~Shader~~
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* ~~Physics~~
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###Library References
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I will provide links to the different tools that I used or plan to use here in case anyone wants start their own game engine project:
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