Commit b10a3dd2 authored by Sadman Kazi's avatar Sadman Kazi 🎸

Add res files again, and use cmake 3.0

parent 7ce314e3
Pipeline #74 passed with stage
in 4 minutes and 12 seconds
cmake_minimum_required(VERSION 3.1.0)
cmake_minimum_required(VERSION 3.0)
project (GameEngine)
macro(use_cxx11)
......
#version 330
in vec4 color;
out vec4 fragColor;
void main () {
fragColor = color;
}
#version 330
layout (location = 0) in vec3 position;
out vec4 color;
void main () {
color = vec4(clamp(position, 0.0, 1.0), 1.0);
gl_Position = vec4(1.5*position, 1.0);
}
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