Commit 34c5d65e authored by Sadman Kazi's avatar Sadman Kazi 🎸

Summarize points better

Closes #3
parent af676033
Pipeline #82 canceled with stage
in 9 minutes and 46 seconds
......@@ -18,11 +18,12 @@
{Toronto, Ontario}
{September 2016 - Present}
{ % Description(s) of tasks/responsibilities
Worked with the wireless LAN infrastructure team on the Extreme Wireless controller product family
Wireless LAN infrastructure team
\begin{cvitems}
\item[]
\item {Implemented REST API segments in Java for configuring controller settings written in C++}
\item {Developed logic to construct and dismantle messages using the C++ and Java Langley framework}
\item {Implemented REST API in Java for configuring controller settings written in C++}
\item {Developed internal error handling framework in Java}
\item {Built unit (JS/Postman) \& functional testing (Python/Selenium) frameworks to increase test coverage by ten times}
\end{cvitems}
}
......@@ -34,14 +35,13 @@ Worked with the wireless LAN infrastructure team on the Extreme Wireless control
{Montreal, Québec}
{January 2016 - April 2016}
{ % Description(s) of tasks/responsibilities
Worked on Project Expo, a cross-platform architecture visualization application built on top of the Stingray game engine
Autodesk Live - Application team
\begin{cvitems}
\item[]
\item {Reworked unzip plugin for partial project extraction for cross-pipeline support in Stingray using C++}
\item {Implemented product licensing using C\# and about-dialog in Scaleform using Lua}
\item {Extended various behaviours and interactions to mobile with Stingray}
\item {Reworked cursor behaviour between the editor and the engine using the Chromium Embedded Framework}
\item {Implemented additional debugging modes to speed up developer workflow in Lua}
\item {Developed cross-pipeline project importing in Stingray using C++}
\item {Added licensing, about-dialog and improved cursor behaviour between engine and editor}
\item {Extended numerous behaviours and interactions to mobile with Stingray}
\item {Implemented additional debugging modes to speed up developer workflow}
\end{cvitems}
}
......@@ -54,13 +54,12 @@ Worked on Project Expo, a cross-platform architecture visualization application
{May 2015 - August 2015} % Date(s)
% Description(s) of tasks/responsibilities
{
Developed a real-time communication architecture for large-scale sensor networks for miners
Real-time communication architecture for large-scale sensor networks for miners
\begin{cvitems}
\item[]
\item {Worked in a team of two to deploy a mesh network communication system in Python}
\item {Designed and implemented the off-the-cloud software architecture in Python and C++}
\item {Developed an interface for an OLED screen and input registry in C++}
\item {Created a library that processes regular images and displays them on an OLED in C}
\item {Deploy a mesh network communication and location system in Python}
\item {Designed and implemented the firmware software in Python and C++}
\item {Developed image display and input support for an OLED device in C++}
\end{cvitems}
}
......@@ -74,12 +73,11 @@ Regular Member, Controls Team}
{May 2016 - Present \newline {\vspace{-1mm}}
September 2014 - May 2016} % Date(s)
{ % Description(s) of tasks/responsibilities
In charge of controls software implementations for micro-robot pathing using actuator and solenoid magnetic fields
Controls software for micro-robot pathing
\begin{cvitems}
\item[]
\item {Built the infrastructure, GUI, and robot controller modules from scratch in C++}
\item {Led the design and implementation of pathing specifications for ICRA 2015 and 2016 in Python}
\item {Implemented cross-platform build system with qmake and Travis CI}
\item {Built the GUI, robot controller modules and various other utilities from scratch in C++}
\item {Led the development of pathing specifications for ICRA 2016 in Python (won first place)}
\end{cvitems}
}
......
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