Loading cv-sections/experience.tex +5 −5 Original line number Diff line number Diff line Loading @@ -13,7 +13,7 @@ %------------------------------------------------ \cventry {Software Engineer Coop} {Software Engineer Co-op} {Extreme Networks} {Toronto, Ontario} {September 2016 - December 2016} Loading @@ -22,7 +22,7 @@ Wireless LAN infrastructure team \begin{cvitems} \item[] \item {Implemented REST API in Java for configuring controller settings written in C++} \item {Developed internal error handling framework in Java} \item {Developed internal error-handling framework in Java} \item {Built unit (JS/Postman) \& functional testing (Python/Selenium) frameworks to increase test coverage by ten times} \end{cvitems} } Loading @@ -32,13 +32,13 @@ Wireless LAN infrastructure team \cventry {Software Developer Intern} {Autodesk Inc.} {Montreal, Québec} {Montréal, Québec} {January 2016 - April 2016} { % Description(s) of tasks/responsibilities Autodesk Live - Application team \begin{cvitems} \item[] \item {Developed cross-pipeline project importing in Stingray using C++} \item {Developed multi-format project importing in Stingray using C++} \item {Added licensing, about-dialog and improved cursor behaviour between engine and editor} \item {Extended numerous behaviours and interactions to mobile with Stingray} \item {Implemented additional debugging modes to speed up developer workflow} Loading @@ -54,7 +54,7 @@ Autodesk Live - Application team {May 2015 - August 2015} % Date(s) % Description(s) of tasks/responsibilities { Real-time communication architecture for large-scale sensor networks for miners Real-time communication architecture for large-scale sensor networks (for mining) \begin{cvitems} \item[] \item {Deploy a mesh network communication and location system in Python} Loading cv-sections/side-projects.tex +4 −4 Original line number Diff line number Diff line Loading @@ -16,10 +16,10 @@ {3D Game Engine} {C++ \textbullet{} GLSL \textbullet{} OpenGL \textbullet{} SDL} { An open source cross-platform 3d game engine under development An open source cross-platform 3D game engine under development \begin{cvitems} \item[] \item {Supports shaders, keyboard/mouse-controlled camera and obj file loading} \item {Supports shaders, keyboard/mouse-controlled camera and OBJ file loading} \end{cvitems} } {https://git.sadmansk.com/sadmansk/GameEngine} Loading @@ -33,7 +33,7 @@ An open source cross-platform 3d game engine under development A program using the Myo armband that exports drawings/writing on a surface to a computer's graphical interface \begin{cvitems} \item[] \item {Created the module that received data from the armband using the Myo SDK} \item {Created the module that receives data from the armband using the Myo SDK} \item {Developed the main interface that consumes raw data in order to draw, erase and move the cursor} \end{cvitems} } Loading @@ -45,7 +45,7 @@ A program using the Myo armband that exports drawings/writing on a surface to a {Myo Guitar} {Android \textbullet{} Java} { An Android air guitar app that uses the screen as the frets and a Myo armed hand for strumming An Android air guitar app that uses the screen as the frets and a Myo-armed hand for strumming \begin{cvitems} \item[] \item {Developed the algorithms to detect and play the pressed notes dynamically} Loading cv-sections/skills.tex +2 −2 Original line number Diff line number Diff line Loading @@ -19,11 +19,11 @@ %------------------------------------------------ \cvskill {Frameworks} {OpenGL, Android, SDL, Qt, gtk+, Scaleform} {OpenGL, Android, SDL, Qt, GTK+, Scaleform} \cvskill {Tools} {Visual Studio, vim, git, bash, Stingray, Unity3d, Unreal, Maven, CMake, gdb} {Visual Studio, Eclipse, Vim, Git, Bash, Maven, CMake, GDB, pdb. Game Engines: Stingray, Unity3d, Unreal} %------------------------------------------------ Loading Loading
cv-sections/experience.tex +5 −5 Original line number Diff line number Diff line Loading @@ -13,7 +13,7 @@ %------------------------------------------------ \cventry {Software Engineer Coop} {Software Engineer Co-op} {Extreme Networks} {Toronto, Ontario} {September 2016 - December 2016} Loading @@ -22,7 +22,7 @@ Wireless LAN infrastructure team \begin{cvitems} \item[] \item {Implemented REST API in Java for configuring controller settings written in C++} \item {Developed internal error handling framework in Java} \item {Developed internal error-handling framework in Java} \item {Built unit (JS/Postman) \& functional testing (Python/Selenium) frameworks to increase test coverage by ten times} \end{cvitems} } Loading @@ -32,13 +32,13 @@ Wireless LAN infrastructure team \cventry {Software Developer Intern} {Autodesk Inc.} {Montreal, Québec} {Montréal, Québec} {January 2016 - April 2016} { % Description(s) of tasks/responsibilities Autodesk Live - Application team \begin{cvitems} \item[] \item {Developed cross-pipeline project importing in Stingray using C++} \item {Developed multi-format project importing in Stingray using C++} \item {Added licensing, about-dialog and improved cursor behaviour between engine and editor} \item {Extended numerous behaviours and interactions to mobile with Stingray} \item {Implemented additional debugging modes to speed up developer workflow} Loading @@ -54,7 +54,7 @@ Autodesk Live - Application team {May 2015 - August 2015} % Date(s) % Description(s) of tasks/responsibilities { Real-time communication architecture for large-scale sensor networks for miners Real-time communication architecture for large-scale sensor networks (for mining) \begin{cvitems} \item[] \item {Deploy a mesh network communication and location system in Python} Loading
cv-sections/side-projects.tex +4 −4 Original line number Diff line number Diff line Loading @@ -16,10 +16,10 @@ {3D Game Engine} {C++ \textbullet{} GLSL \textbullet{} OpenGL \textbullet{} SDL} { An open source cross-platform 3d game engine under development An open source cross-platform 3D game engine under development \begin{cvitems} \item[] \item {Supports shaders, keyboard/mouse-controlled camera and obj file loading} \item {Supports shaders, keyboard/mouse-controlled camera and OBJ file loading} \end{cvitems} } {https://git.sadmansk.com/sadmansk/GameEngine} Loading @@ -33,7 +33,7 @@ An open source cross-platform 3d game engine under development A program using the Myo armband that exports drawings/writing on a surface to a computer's graphical interface \begin{cvitems} \item[] \item {Created the module that received data from the armband using the Myo SDK} \item {Created the module that receives data from the armband using the Myo SDK} \item {Developed the main interface that consumes raw data in order to draw, erase and move the cursor} \end{cvitems} } Loading @@ -45,7 +45,7 @@ A program using the Myo armband that exports drawings/writing on a surface to a {Myo Guitar} {Android \textbullet{} Java} { An Android air guitar app that uses the screen as the frets and a Myo armed hand for strumming An Android air guitar app that uses the screen as the frets and a Myo-armed hand for strumming \begin{cvitems} \item[] \item {Developed the algorithms to detect and play the pressed notes dynamically} Loading
cv-sections/skills.tex +2 −2 Original line number Diff line number Diff line Loading @@ -19,11 +19,11 @@ %------------------------------------------------ \cvskill {Frameworks} {OpenGL, Android, SDL, Qt, gtk+, Scaleform} {OpenGL, Android, SDL, Qt, GTK+, Scaleform} \cvskill {Tools} {Visual Studio, vim, git, bash, Stingray, Unity3d, Unreal, Maven, CMake, gdb} {Visual Studio, Eclipse, Vim, Git, Bash, Maven, CMake, GDB, pdb. Game Engines: Stingray, Unity3d, Unreal} %------------------------------------------------ Loading